Personal Information
Name: Aiken Player:
Race: Human Gender: Male Height: 5'11" Age: 30
Class: Druid Level: 6 Weight: 160 lbs
XP: 29,477 Alignment: True Neutral
Next Level: 35,000 Kit: Savage
Ability Scores
Str: 10 Stamina: 10 Weight Allowance: 40 lbs Bend Bars/Lift Gates: 2%
Muscle: 10 Attack Adj.: +0 Damage Adj.: +0 Max. Press: 115 lbs Open Doors: 6
Dex: 14 Aim: 14 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Balance: 14 Reaction Adjustment: +0 Armor Class: +0 Move Silently: +0% Climb Walls: +0%
Con: 14 Health: 14 System Shock: 88% Poison Save: +0
Fitness: 14 Hit Point Adjustment: +0 Resurrection Chance: 92%
Int: 12 Reason: 12 Max. Spell Level: 6th Max. Spells Per Level: 7 Illusion Immunity: None
Knowledge: 12 Bonus Proficiencies: 3 Chance to Learn New Spell: 50%
Wis: 17 Intuition: 17 Bonus Clerical Spells: 2, 2, 1, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Willpower: 17 Magic Defense Adjustment: +3 Spell Immunity: None
Cha: 15 Leadership: 15 Loyalty Base: +3 Maximum Number of Henchmen: 7
Appearance: 15 Initial Reaction Adjustment: +3
Saving Throws
Paralyzation: 9 Poison: 9 Death Magic: 9 Petrification: 12 Polymorph: 12
Rod: 13 Staff: 13 Wand: 13 Breath Weapon: 15 Spell: 14
Combat
Hit Points: 24
Base THAC0: 15
Melee THAC0: 15
Missile THAC0: 15
Armor
Natural armor class 10
Full armor, bone +3 -3
Magic Armor adj. -3
FINAL: 4
Weapon Proficiencies
Quarterstaff
Short bow
Sword, scimitar (Specialist)
Fighting Style:
Two Weapon (+2)
Non-Weapon Proficiencies
Animal Lore * 0
Heal 10
Herbalism 11
Hunting 12
Religion * 0
Riding, Land 12
Running 9
Survival 11
Native Languages
Dwarf, Elf, Harpy, Imiskari (Tuigan), Lizard man, Pixie, Regional
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Sword, scimitar 16 3/2 5 1d8+2 1d8+2 S M
Short bow +1 17 2 7 P M
Short bow, flight arrow 1d6 1d6 P S 10 20 30
Racial Abilities
Attack bonus - +1 bonus to attack rolls with one weapon of the character's choice.

Class Abilities
Druid
    Communicate with creatures - Acquire one woodland creature language per level.
    Fire/electrical resistance - +2 bonus to saves vs. all fire or electrical attacks.
    Identify - May correctly identify plants, animals, and clean water at 3rd level.
    Immunity to charm - Granted immunity to charm based attacks at 7th level.
    Pass without trace - The druid does not leave any evidence of their passage through natural settings.
    Secret language - Knowlege of the secret Druidic tongue.
    Shapechange - May shapechange at 7th level.
    Weapon specialization - Allows specialization in one weapon type.
    Minor Spheres of Magic - Divination, Travelers
    Major Spheres of Magic - All, Animal, Combat, Elemental, All, Healing, Plant, Time, Wards, Weather

Traits
Ambidexterity - reduces two weapon fighting penalty by 2.

Inventory
  • Animals
    • Horse, light war
      • Backpack
        • Dry rations (1 week)
        • Flint and steel
        • Torch x3
        • Wineskin
  • Items Carried
    • Holy item
    • Rune of Blindness
    • Scroll of Control Weather (10)
    • Scroll of Flame Strike (10)
    • Scroll of Part Water (10)
    • Scroll of Purify food and drink (10)
    • Scroll of Remove Curse (10)
    • Short bow +1
    • Short bow, flight arrow x11
  • Items Readied
    • Sword, scimitar x2
  • Items Stored
    • Armor of Faith - Dr233
  • Items Worn
    • Full armor, bone +3
    • Gauntlets of Electricity
    • Ring of Spell Storing
  • Spending Money
    • * Copper Pieces x5
    • * Gold Pieces x71
    • * Silver Pieces x4
Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Druid 5 5 3
Cleric Spell Failure Rate: 0% Maximum Wizard Spells Per Level: 7
Wizard Chance to Learn New Spell: 50% Maximum Wizard Spell Level: 6th

Aiken's Granted spells

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 11/14/1999 09:22 PM